With the release of Incari Studio 2021.1, there appeared a number of new features. Here is a list of the features you need to know.
New compiled Logic backend
Incari 2021.1 now comes with an integrated compiler. The logic gets converted into C++ code and then compiled into machine code before the user runs the project. In practice, this means a dramatic increase in the speed of logic execution, with some benchmarks showing a speed increase of 120 times compared to the previous version.
New Vector objects and vector nodes in the Logic Editor
There are a number of new vector objects to create custom graphics for your projects. One of the powerful implications of these new оbjects is that you can now control their attributes using the Logic Editor, providing more possibilities for data-driven graphics and user interaction.
New Label object
You can now use a new object Label among all others.
New SVG import and SVG object Incari 2021.1 now lets you import SVG files into the Incari documents.
New Video object and Video Player controls in the Logic Editor It is possible now to use videos directly in Incari via the Video Objects. This new addition comes with a new set of Nodes and Events to link your control graphics with the Logic of your application.
New MQTT Publish node in the Logic Editor
This is a communication protocol, with the help of which you can communicate, for example, between two programs created in Incari.
New CustomId node
There is a new CustomId node available in Logic Editor. If the user needs to create a unique identifier to combine all his objects and scenes, he can do this in CustomID node.
New JSON Stringify node
We have added a new JSON Stringify node in Logic Editor. JSON Stringify allows you to read key value pairs.
SDK for the logic to generate the C++ code for the Logic
Previously, interpretation logic was used. Now you can use the standard compiler.
New Gestures (Swipe/Tap) nodes in Logic Editor
Now you can use such navigation gestures as Swipe and Tap for the elements.
New Load File node in Logic Editor
This node allows you to load any file with commands.
New Save File node in Logic Editor
With this new node there is a possibility to save your files.
New Benchmark node in the Logic Editor
Benchmark node allows you to measure time between two (or more) nodes. Thus, it is possible to determine the nodes performance.
New Mouse Enter/Leave event nodes in the Logic Editor
The Mouse Enter event occurs when the mouse hovers over an element you choose, and Mouse Leave occurs when it leaves.
New Get Dictionary Keys/Values nodes in the Logic Editor
The usage of keys to get the corresponding values in the dictionary as a list.
New Previous/Next frame nodes for image sequences in the Logic Editor
This node enables you to control the image sequence. You can download the images and play them in a specific order.
New SystemCall in the Logic Editor
You can now call different commands in the system.
New Render to texture maps
Animate Materials in the Animation Editor There was already a list of what could be animated. Now we have added material to it, which can be animated too.
Animate Vector properties in the Animation Editor
Add lock axis while dragging in the Animation Editor By holding the shift key while dragging an animation key, the movement of the animation key is restricted either horizontally or vertically. The direction depends on the movement when you started the dragging operation.
Start IncariPlayer in fullscreen or windowed without decoration Now you can have a much better representation of your screen.