Incari Studio
1.0.0
1.0.0
  • INCARI Studio Documentation
  • Getting Started
    • Minimum Requirements *
    • Installation and License *
    • Creating a Project
    • Project Objects
      • Screen
      • Scene
    • Scene Objects *
      • Camera
      • Group
      • Mesh
      • Lights
      • List Widget
      • Text
      • Web Sprite
    • Attributes
      • Common Attributes
        • Object
        • Rotation Pivot
        • Sprite
        • Transformation
      • Attribute Types
        • Boolean Attributes
        • Numerical Attributes
        • Color Attributes
        • Asset/Object Attribute
    • Interface *
      • Modules *
        • Logic Editor
        • Project Outliner
  • Toolbox
    • Date Time
      • Now (UTC)
      • System Time
      • Timezone Value
    • Flow Control
      • Branch
      • Is Equal
      • Is Greater Equal
      • Is Less Equal
      • Select Data
      • Sequential
      • Switch
      • Toggle
  • Math
    • Absolute
    • Add
    • Average
    • Boolean
      • AND
      • Negate
      • OR
    • Ceil
    • Clamp
    • Decrement
    • Divide
    • Floor
    • Increment
    • Interpolate
    • Logarithm
    • Math Constant
    • Maximum
    • Minimum
    • Modulo
    • Multiply
    • Power
    • Range Mapper
    • Root
    • Subtract
    • Trigonometry
      • Arc Cosine
      • Arc Sine
      • Arc Tangent
      • Cosine
      • Radian-Degree Converter
      • Sine
      • Tangent
Powered by GitBook
On this page

Was this helpful?

  1. Getting Started
  2. Project Objects

Scene

PreviousScreenNextScene Objects *

Last updated 3 years ago

Was this helpful?

A Scene is a collection of Objects that represent different unique places within your user interface, such as menus, maps and media players. Each Scene has its on 3D space, with the Size and Resolution being determined by the Attributes of the Screen that it is assigned to.

The Scene Object, doesn't have any Attributes of its own, unlike every other Object in INCARI.

There are a few Nodes, such as the KeyPress Node, which require a Scene Object to be assigned as an Attribute. This can be done by dragging and dropping a Scene from the Project Outliner into the Scene Attribute of that Node.