Incari Studio

What's New

Many new features have been added to the release of Incari Studio 2022.1. Here is a list of the features you need to know.
  • In previous versions of Incari, Object transformations could only be made in Global space – that is, with respect to a Global origin. This new release adds a new mode of transformations: Local. With Local transformations, it is possible to rotate and translate Objects with respect to their own axes, where previously this was only possible with respect to the Global axis.
    This new feature gives the user more freedom and control over the positioning and rotation of Objects. It is particularly useful in large Projects, where it is easier to compartmentalize and work in smaller scopes than having to deal with transformations with respect to the entire Project.
  • Flip Normals
    The new feature Flip Normals helps to provide a more immersive experience. It is located under Normals for an Object in the Attribute Editor. When the toggle is switched on, it is possible to see an applied Material from within an Object. The user can rotate, move, and scale as usual.
  • glTF files
    Incari now supports glTF files, which can be imported and rendered. glTF is a file format for efficient transmission and loading of 3D scenes and models. It packages all features, such as geometry, textures and shaders, into one file. The preferred version in Incari is glTF 2.0.
    This new supported file type makes it easier to incorporate external 3D designs that are ready to use without retouching them.
  • The Material Editor now offers a new PBR Material, the Extended PBR Material. This Material offers more customizable options than in previous versions. These new options include: two texture maps – one for occlusion and one for metallic roughness; optional overlay of metallic and roughness values; and a more advanced shading model that generates results with greater accuracy.
  • Prefabs
    Prefabs are now available in Incari. This feature is useful in allowing the user to create multiple instances of combination of Objects in a User Interface. Users can make changes to and choose characteristics for either all instances or each one separately. As such, one can easily create several Objects with the same functionality that also retain unique properties via overrides. Moreover, Prefabs have their own Logic encapsulated within them. Any alterations in the Prefab properties or its Logic affect them across all of their instances.
  • Plugins
    The Plugins has the ability to activate or deactivate components in Incari. At the moment this applies to Communication only. For example, Serial Manager Communication can be toggled on and off from the Plugins Module with the SerialManager option. Deactivating Serial Communication stops Incari Player from loading anything related to it.
  • Format Nodes
    The new Format and FormatArray Nodes allow one to use the printf format string functionality.
  • HTTP Client Node Update
    The HTTP Client Node has been overhauled and now uses an external library. In addition, it can now support HTTPS.