​Scene: Collection of Objects that constitute what is shown on the User Interface.
​Screen: Technical specifications of the physical display of a Project.
​Project: A collection of Screens with their corresponding Scenes.
​Assets: Files in the ProjectAsset folder. They can be linked to and modify Objects.
​Event: Action or occurrence that triggers a Logic Branch, represented in the Logic Graph by the EventsNodes.
​Data Types: A classification of data values into several categories that specify how they are read by the program and which operations they can be subjected to.
​Node: Components of the Logic Graph that evaluate data values or represent Variables, Events, or Objects.
​Flow Control: Type of Nodes that are used to define the order in which the Logic is evaluated.
​Pulse: Connections that determine the order of execution of Nodes.
​Input: NodeSockets that receive data or Pulses.