Mesh Asset
Attribute contains a reference to a 3D file in your Asset Manager. We currently have limited support for .3ds
, .ply
, .dae
and .fbx
files, however we recommend using .obj
, since the importer has been widely tested and rarely has any issues.Material Asset
Attribute is used to apply a Material Asset to a Mesh. Materials can be created in the Asset Manager and edited in the Material Editor.