The Web Sprite Reload Node reloads a Web Sprite Object when triggered.
Scope:Scene, Function, Prefab.
Object
ObjectID
The Web Sprite Object you wish to reload, if none is given in the ObjectID Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
The Web Sprite Object you wish to reload.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Web Sprite Objectsarrow-up-right
WebSprite Nodes
Last updated 1 year ago