The Get PieStart Node returns the starting degree value of a Pie Object created in the Scene Outliner Module under Vector.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
The ID of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
PieStart
Float
The starting degree value.
Set PieStart
Set PieEnd
Get PieEnd
Last updated 1 year ago