The Get PieEnd Node returns the ending degree value of a Pie Object created in the Scene Outliner Module under Vector.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
The ID of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
PieEnd
Float
The ending degree value.
Set PieStart
Set PieEnd
Get PieStart
Last updated 1 year ago