The Ultrahaptics Stop Node stops the currently playing haptic if there is one.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Ultrahaptics Play
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Last updated 1 year ago