The On On-Screen Keyboard Key Pressed Node is an Event Listener Node used for executing a Logic Branch when any key on the On-Screen Keyboard is pressed.
Scope: Scene, Prefab.
Object
ObjectID
The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch, if none is given in the Object ID Input Socket.
Object ID
The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch.
Subscribe (►)
Subscribe
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Symbol Entered
String
The symbol that was clicked on the On-Screen Keyboard.
The On-Screen Keyboard received as Input.
Event ID
The ID of the current Event. This can be connected to the Unsubscribe Nodearrow-up-right to unsubscribe from the Event.
On On-Screen Keyboard Enter Pressed
On On-Screen Keyboard Input Changed
On On-Screen Keyboard Arrow Down Pressed
On On-Screen Keyboard Arrow Up Pressed
Last updated 1 year ago