# On On-Screen Keyboard Arrow Up Pressed

## Overview

![The On On-Screen Keyboard Arrow Up Pressed Node.](/files/hJP84PJxmV654nf7PMaf)

The **On On-Screen Keyboard Arrow Up Pressed Node** is an **Event Listener** **Node** used for executing a **Logic Branch** when the `Up` key on the **On-Screen Keyboard** is pressed.

[**Scope**](/incari-studio/2024.1/toolbox/overview.md#scopes): **Scene**, **Prefab**.

## Attributes

![The On On-Screen Keyboard Arrow Up Pressed Node Attributes.](/files/PLKix0kLvXUfLA1yYc6a)

| Attribute | Type         | Description                                                                                                                                           |
| --------- | ------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------- |
| `Object`  | **ObjectID** | The **On-Screen Keyboard** in which the pressing of the `Up` key triggers the **Logic Branch**, if none is given in the `Object ID` **Input Socket**. |

### Inputs

| Input           | Type         | Description                                                                                     |
| --------------- | ------------ | ----------------------------------------------------------------------------------------------- |
| `Object ID`     | **ObjectID** | The **On-Screen Keyboard** in which the pressing of the `Up` key triggers the **Logic Branch**. |
| `Subscribe` (►) | **Pulse**    | An **Input Pulse** that needs to be triggered to start listening to the **Event**.              |

## Outputs

| Output             | Type         | Description                                                                                                                            |
| ------------------ | ------------ | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**    | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Object ID`        | **ObjectID** | The **On-Screen Keyboard** received as **Input**.                                                                                      |

## See Also

* [**On On-Screen Keyboard Enter Pressed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/on-onscreen-keyboard-enter-pressed.md)
* [**On On-Screen Keyboard Input Changed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/on-onscreen-keyboard-input-changed.md)
* [**On On-Screen Keyboard Arrow Down Pressed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/ononscreenkeyboardarrowdownpressed.md)
* [**On On-Screen Keyboard Key Pressed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/ononscreenkeyboardpressed.md)


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.incari.com/incari-studio/2024.1/toolbox/events/on-screenkeyboard/ononscreenkeyboardarrowuppressed.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
