The On On-Screen Keyboard Enter Pressed Node is an Event Listener Node used for executing a Logic Branch when the input of an On-Screen Keyboard is changed.
Scope: Scene, Prefab.
Object
ObjectID
The On-Screen Keyboard in which an input change triggers the Logic Branch, if none is given in the Object ID Input Socket.
Object ID
The On-Screen Keyboard in which an input change triggers the Logic Branch
Subscribe (►)
Subscribe
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Keyboard Input
String
The input of the On-Screen Keyboard.
The On-Screen Keyboard received as Input.
Event ID
The ID of the current Event. This can be connected to the Unsubscribe Nodearrow-up-right to unsubscribe from the Event.
On On-Screen Keyboard Enter Pressed
On On-Screen Keyboard Arrow Down Pressed
On On-Screen Keyboard Arrow Up Pressed
On On-Screen Keyboard Key Pressed
Last updated 1 year ago