# On On-Screen Keyboard Enter Pressed

## Overview

![The On On-Screen Keyboard Enter Pressed Node.](/files/7ko9TgJC40jmyXtytrWC)

The **On On-Screen Keyboard Enter Pressed** **Node** is an **Event Listener** **Node** used for executing a **Logic Branch** when `Enter` is pressed on an **On-Screen Keyboard**.

[**Scope**](/incari-studio/2024.1/toolbox/overview.md#scopes): **Scene**, **Prefab**.

## Attributes

![The On On-Screen Keyboard Enter Pressed Node Attributes.](/files/1knCgNszRgQo4NT9EAB6)

| Attribute | Type         | Description                                                                                                                                      |
| --------- | ------------ | ------------------------------------------------------------------------------------------------------------------------------------------------ |
| `Object`  | **ObjectID** | The **On-Screen Keyboard** in which the pressing of `Enter` triggers the **Logic Branch**, if none is given in the `Object ID` **Input Socket**. |

### Inputs

| Input           | Type         | Description                                                                                |
| --------------- | ------------ | ------------------------------------------------------------------------------------------ |
| `Object ID`     | **ObjectID** | The **On-Screen Keyboard** in which the pressing of `Enter` triggers the **Logic Branch**. |
| `Subscribe` (►) | **Pulse**    | An **Input Pulse** that needs to be triggered to start listening to the **Event**.         |

## Outputs

| Output             | Type         | Description                                                                                                                            |
| ------------------ | ------------ | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**    | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Object ID`        | **ObjectID** | The **On-Screen Keyboard** received as **Input**.                                                                                      |

## See Also

* [**On On-Screen Keyboard Input Changed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/on-onscreen-keyboard-input-changed.md)
* [**On On-Screen Keyboard Arrow Down Pressed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/ononscreenkeyboardarrowdownpressed.md)
* [**On On-Screen Keyboard Arrow Up Pressed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/ononscreenkeyboardarrowuppressed.md)
* [**On On-Screen Keyboard Key Pressed**](/incari-studio/2024.1/toolbox/events/on-screenkeyboard/ononscreenkeyboardpressed.md)


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