# On List Load

## Overview

![The On List Load Node.](https://926825830-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKQhJdUBr7YQzfIwmpAZ9%2Fuploads%2Fgit-blob-afebab862cc97114eb1b0ae42cc36575c0e98945%2Fonlistloaduploadedimage.png?alt=media)

**On List Load** is an **Event Listener** **Node** used for executing a **Logic Branch** when a **List** is loaded.

[**Scope**](../../../overview#scopes): **Scene**, **Prefab**.

## Attributes

![The On List Load Node Attributes.](https://926825830-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKQhJdUBr7YQzfIwmpAZ9%2Fuploads%2Fgit-blob-4c6bea9ad92edabba22ed2d588ffd118fa7d1dc8%2Fonlistloadattributes.png?alt=media)

| Attribute | Type         | Description                                                                                                  |
| --------- | ------------ | ------------------------------------------------------------------------------------------------------------ |
| `Object`  | **ObjectID** | The **List** whose load triggers the **Logic Branch**, if none is given in the `Object ID` **Input Socket**. |

## Input

| Input           | Type         | Description                                                                        |
| --------------- | ------------ | ---------------------------------------------------------------------------------- |
| `Object ID`     | **ObjectID** | The **List** whose load triggers the **Logic Branch**.                             |
| `Subscribe` (►) | **Pulse**    | An **Input Pulse** that needs to be triggered to start listening to the **Event**. |

## Outputs

| Output             | Type         | Description                                                                                                                            |
| ------------------ | ------------ | -------------------------------------------------------------------------------------------------------------------------------------- |
| _Pulse Output_ (►) | **Pulse**    | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Object ID`        | **ObjectID** | The **List** received as **Input**.                                                                                                    |

## See Also

* [**List Events**]()
* [**List Object**](../../../objects-and-types/scene-objects/list-widget)
