On Mouse Move
Last updated
Last updated
On Mouse Move is an Event Listener Node used for executing a Logic Branch when the cursor moves within an Object.
Attribute | Type | Description |
---|---|---|
| ObjectID | The Object in which moving with the cursor triggers the Logic Branch. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| Vector2 | Vector containing the XY-coordinates of the points through which the cursor passes with respect to the bottom left of the Screen. |