On Rotation Change
Last updated
Last updated
On Rotation Change is an Event Listener Node used for executing a Logic Branch when the Rotation of an Object changes.
Attribute | Type | Description |
---|---|---|
| ObjectID | The Object in which a change of Rotation triggers the Logic Branch. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| Vector3 | The new Rotation of the Object. |