On Mouse Move
Last updated
Last updated
On Mouse Move is an Event Listener Node used for executing a Logic Branch when the cursor moves within an Object.
Object
ObjectID
The Object in which moving with the cursor triggers the Logic Branch.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Position
Vector2
Vector containing the XY-coordinates of the points through which the cursor passes with respect to the bottom left of the Screen.